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"Web" and "online" are two closely associated terms, downright synonymous to many people.So why on earth would we talk about "offline" web technologies, and what does the term even mean?There are primarily two offline capabilities in HTML5: application caching and offline storage (or "client-side storage").The distinction is core application logic versus data.Consequently, the next time the user visited the site, it would load immediately.
store it offline (for example, we might save the player's health level and the states of all objects and characters inside the game universe).
However, it gets more nuanced than "always-offline".
Another class of applications are "online-offline" apps (sometimes just called "offline apps", somewhat ambiguously).
Of course, you should only do this for non-critical data, e.g. Another reason is about security and privacy, the concept of Host-Proof Hosting.
An early example is Half Note, by Aaron Boodman (now a Chrome engineer).
For example, those USB keys you sometimes get at conferences, which you stick in your computer to receive a multimedia presentation of something-or-other, running in your browser.